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Design wise its completely fine, but I just can't seem to enjoy it. Perhaps because it's a little difficult to play or maybe because I just suck at it, but overall I think its way too simple and doesn't provide much replayability.

It's a super simple game. It plays extremely smoothly and is self explanatory. The thing is it's so repetitive and there's very little to do. It does get harder, but because it's so repetitive I wouldn't say the increase in challenge make it anymore interesting.

I think what we have here is the first part of an actual game. Surviving this level for a certain amount of time should lead to another level. That or the berries should show up randomly on the map.

Maybe there should even be different type of foods or berries worth different points, but to add to the challenge like mentioned before they should show up randomly on the map instead of the same place over and over.

CapsyStudio responds:

Thanks for playing/rating and for the feedback! :)

Those are great ideas, we'll look into the random spot berries if I can upload a v2. The "changing levels" is an interesting idea.

Almost a good game. I think you should revisit this one because it could actually be a great idle game. The set up is super simple, but having so few things being able to be purchased a goal so low gives it little to no pliability. It took me less than 5 minutes to play and it's so linear that you really don't have any choice playing the game. Just click coin, buy cheapest upgrade, repeat, end game in 2-3 minutes.

Here's a random rambling of possible ideas:

1) Give it a menu. I know it's a super simple game and it doesn't take much figuring out on anyone's part. Click the coins to gain 1 or 2 money. If you don't want to click there's an idle amount that you can earn. You don't know that it's an idle earnings because it doesn't say, but it's clear when you see the number start increasing without doing anything. Simple as it may be, an explanation/menu could go a long ways. Which brings me to my next point.

2) When you put your mouse over something have it tell us what it does. Have it say, "Adds 1 coin per second and +5 to idle earnings in a text box when we scroll over the items. That in itself would add so much to this game. It gives the illusion of choice to game players who would then say, "I'll wait to upgrade that one because I like the reward on this one better!" Again, runs into my next point.

3) You have such a large screen. Use it! You could have made this game so much better by adding about 3-5x the amount of upgrades and to increase the goal by a ton. You had such a big screen, but most of it was white! Add a bunch of upgrades and fill that sucker out so it's more visually appealing!

4) Talking about visually appealing, add some animation. Nothing crazy, just simple things like the buttons depressing when you roll over them. Have the windmill move slightly, bird flying by, super simple stuff that would add character to this.

Overall I think if you did a lot of those other things you'd have a game that would be interesting enough for people to play. At that point you'd even have a game good enough to add medals too. Imagine a game with 50 different upgrades, doing a variety of things, with a variety of goals. Maybe even one in depth enough for people to come back to a couple of days to try and get all of the achievements.

As itself it's not very fun, but it's really close to being a game that could be.

EnverArco responds:

Thanks, I appreciate the feedback. And I agree with pretty much all of your points. There's a lot of room for improvement here.

The icon that you used for the submission intrigued me enough to finally check this out. Weird, several review here, but it was only me and another person who actually finished the game? Out of everyone who's tried it out only to of us have a high score... other people weren't able to finish this?!

It's super simple, it's not fun sadly. My biggest complaint is that your mouse holds the tooth brush in the middle instead of at the end. Because of this you don't have very much range before your mouse is off of the screen and you aren't moving anymore.

I wish this game would have been something different. Maybe like a timed session on cleaning the surface of the teeth. Like the teeth in the photo for the icon. It's not something I would come back and play again.

Just way too simple and because of that way too easy and boring. I stopped playing around level 16 and to be completely honest that level was just as easy as the first level. Really no challenge. Overall it looks good, the gameplay is really smooth, so it's not a bad game by any means, but just not one that's very enjoyable in my opinion.

I played this like ten times yesterday and even though it's extremely basic both gameplay wise and graphic wise, there's something about it that made me want to come back and play again today. I think it had to do with trying to see how I might do earning money without the actual risk of only coming away with a small amount of money because it was just a game.

So with all of my attempts yesterday I came out with $500,000 two separate times. With only two play through today I came away with the $1,000,000 suitcase. Woo!

I think if you found some ways to make this more visually appealing this could be improved, but kind of fun nonetheless.

Mocha2007 responds:

Nice! Maybe you'll make it to the top of the multimillionaire board! :D

Actually a decent little game. I thought there was some comedy to it, but sadly the jokes were extremely repetitive and you end up with the same scenarios over and over again with nothing else to do except flee. I get the joke, it just got boring.

Graphically there's really nothing to see here. Even if it was just text it would probably be better off than the pictures provided.

I think the only reason I finished the game was because you were allowed to start over where you made a mistake. That allowed me to make wrong mistakes on purpose just to get a full sense of where this game was going with it's humor.

This looks like it could have been fun, but the major fault of it is the cumbersome controls of trying to switch with your mouse to the proper gift, but at the same time that's the same control that moves your sleigh. To me that makes it frustrating enough to be unplayable.

If there was a different control scheme this would have some merit and playability to it though.

Just a basic hangman game with no real goals or gameplay. A nice selection of words to do, but with no goal, score, time limit, etc... there's really nothing fun here to do. I played for a couple of minutes and that's probably all anyone would want to play this for.

Cumbersome controls, no way of knowing what the environment does around you because of lack of description and lack of depth to the picture. I kept hitting through what I thought was a sandpit, but instead it was something else? Something magical that made me hit the ball 75 times harder? I don't know.. who knows.. it really wasn't fun at all and was lacking in everything in terms of graphics, animation, and gameplay.

I made an Icon for the submission because it was missing one!

Dad, coach, fan of eating food.

Age 35, Male

Dad

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