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Fro

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Decent Pong game

~ Animation/Graphics ~

The Good Points - Smooth animation and great use of the black and white colors here.

The Bad Points - While I do like the classic black and white colors perhaps there could be more colors used. (Especially in WTF mode, there should be crazy colors flying everywhere in that mode... more on that down farther in my review)

~ Story/Content ~

The Good Points - You had more than the usual pong game when you added the WTF mode. A lot of people just make the simple pong part and end it there.

The Bad Points - I personally thought the menu could have been more pleasing to the eyes. Not only make it a bit more organized, but try adding an animated background or something like that. Perhaps just a movie clip of the two paddles playing pong by themselves or something of that sort.

I didn't know there was a back button because it was just a white section on the bottom of the screen. Perhaps actually putting the word back on it would have made me understand a little better, but a section in the menu where you explained everything probably would have really added to the flash submission too.

~ What you could do to make it better ~

1) Make it so there is an ending to the game. After you get to a certain score or something. If there was an ending then sorry I didn't get that far. If there is an ending add clarification about that in the menu somewhere.

2) WTF MODE! Ha, it was kind of random, but as the name suggests you should really mess things up here.

A) Completely random colors flying around, ball changes color, paddles change colors, etc...

B) Make it so there is a lot of messed up noises. Things like random animal noises perhaps or just a really funny/weird song that you could use.

C) Make the ball switch directions and speeds more often. It would really be WTF Mode if the ball just started heading backgrounds randomly. Even have the ball change shapes. Have it turn from a ball to a square, triangle, etc..

3) Perhaps give people the choice of colors or backgrounds to choose from, while still keeping the traditional black and white as a choice.

Overall though I think WTF Mode is a great idea. It just really needs to be worked on. Perhaps a game that's just WTF Pong in itself would be a good idea for a flash submission.

~ Audio ~

The Good Points - You had a decent song used in the game.

The Bad Points - When you clicked on the back button to get out of the current game the song just continued where it was. I think that could be worked on a little bit where you could have the song fade out or some sort of transition to make things smooth.

WTF Mode needs some completely random music. It at least needs different music from the one that you used for the regular pong game. Perhaps think about using a song for the menu, regular game, and one for the WTF Mode.

~ Overall ~

At first just your average pong game, but you did add an interesting mode to it. I think it could be a great pong game if you really worked on the WTF Mode, which I stressed several times in my review because what makes a good pong game is originality.

Could be organized a bit better and a little easier on the eyes. Also, don't be discouraged that my Bad Points were longer than my Good Points in my review. I just can think of more ways to fix things than I can good on almost every submission.

Ever want another review just leave me a comment like usual and I'll get to reviewing it eventually. Thanks for taking your time to read the review. :)

TheSongSalad responds:

thanks a lot for another review! i really appreciate your reviews because they give me a lot to think about and work on, thanks loads, and i'm glad you like it at least some!

Much better!

This is by far a great improvement from your last one! I won't go into much detail because a lot of the stuff that I stated in my last review could also cover everything in this review.

Animation/Graphics - The circles and the square looked a lot better in this one than they did in the last one. The color was much better and the animation itself was much cleaner.

Story/Content - I really liked that you had to collect something in this one. I also liked that you had levels. Good job on making it more fun like this. I liked the fact that you had checkpoints. I recommend making the game a little longer though because it barely took me anytime to beat.

The only thing that I can see that is wrong is when you take your mouse of the screen on (for example lets use this side) the left side you can then move your mouse around the screen quickly to the right side and you will instantly appear on that side out of harms way of the green circles. If you want this there than I say keep it because it's a nice strategy if your stuck, but if you don't want that there than I would recommend making it so when they do that the square travels across the screen to get to the other side.

Audio - The music is ok, but if you lose the level and try again the music stops. I recommend fixing this so people can listen to the music during the entire game instead of it stopping.

Overall - You improved a lot from the last one, but there seems to be a lot of things to still work out. Good luck and keep working.

flsh responds:

thanks a lot for the review, i'm working on my flash to make it a lot better before i go ahead and submit something again. once again, thanks for the very constructive and helpful review.

Could be much better.

~ Animation/Graphics ~

The Good Points - I thought the hit detection was rather good. There wasn't any time where I got hit when I didn't think I should have got hit. So good job on that.

The Bad Points - The graphics were kind of just plain and boring. I wouldn't have minded some nice backgrounds and better colors to make the game easier on the eyes.

~ Story/Content ~

The Good Points - The difficulty was pretty good. You almost had it perfect where it wasn't really too hard, but it wasn't too easy either. (almost)

The Bad Points - It's not very fun or exciting just to have one plain level like this where you don't have much to choose from or you don't have much content. Just the same old same old. Very unoriginal.

~ Things To Make It Better ~

Levels - I rather see a game like this with levels so you have a certain amount of points you need to gather before the level is over and you can go to the next level.

Upgrades - Both in between levels and during levels would be nice. You could have things such as:

1) Shields - Where you can take a couple of hits from the enemy before you can die. You can have these to buy between levels in a store and/or have random ones pop up during the game.

2) Invisibility - Make it so this only lasts for a certain amount of time, but while it's lasting the circles that follow you will just stop for awhile. Have this primarily pop up randomly during the level.

3) Slow Down - This can make it so the circles are slow for a small amount of time. Only have something like this during the level.

4) Invisibility - Make it so that for a short amount of time no matter what you run into you won't die.

Money system - Of course with a store you would have some sort of money system. This could be done by having random "money" pop up during the level that you could collect if you passed over it.

~ Audio ~

The Good Points - The song was a decent choice and was a good choice for a game that was fast pace with action.

The Bad Points - The only thing I can think of is how it replayed every time that you tried the game again. It would be much better if you took something like this and fixed it, which I noticed you said you did in number 2.

If you added levels and stores - You could add audio for the different levels of the game so you could have a variety of music for the players. Also, a nice relaxing song during the store so people could calm down after the stressful level.

~ Overall ~

It really does need a lot of things to make it better. Perhaps the stuff that I recommended would be too hard for you to program, but without things like this it's just your every day avoid game, which there already is 1,000's of them here. If your going to make one and want to get a good score/rating then you have to do something to make them original in some way.

I hope that my review gave you some ideas on how to make the game better in the future. Good luck and keep working.

flsh responds:

thanks a lot for the review, very constructive. i actually did a few of the things you mentioned in the next game, and i think i'll add some of the things you're talking about in the third one. i'm taking a break from this particular genre at this point, but i'm going to make a better one sometime in the future. great review, very helpful, thanks.

Needs some work.

~ Animation/Graphics ~

Good Points - Some decent drawings here. While the eggs themselves are rather simple you did a good job with their clothing and other drawing on the eggs. Some of the backgrounds were done decently.

Bad Points - While the eggs were done decent they really did need more animation. Things like when the eggs would talk it would just show text. Instead you should add some voices, which would get rid of the text and you would be then be able to animate the mouth. I think that would have made the submission much better in itself. A lot of the background was way too simple. It just needed to go into a little bit more detail.

~ Story/Content ~

Good Points - A decent idea for a game. It's sort of an original idea with the eggs instead of normal people.

Bad Points - I think you needed to add more interactivity to the game. You only had a few spots where you could choose what to do. I think in any future submissions you should add several more spots where you can do things. I also hated when you picked the wrong choice and it sent you back way too far. I guess it wasn't too bad though as you could click rather fast if you wanted to get by the scenes. It wasn't really too original of an idea in terms of the content of the game because there are a lot of point and click games like this that are done much better. It's also lacking things like humor or action. Either one of those would have greatly added to the submission.

~ Audio ~

Good Points - The parts that you used audio sounded pretty good.

Bad Points - I think you could have added a little more sound effects to the submission. Such as when the eggs are on the computer in the background you could hear some ambient typing/chattering between the people. Voices were the biggest thing here. If you would have added voices, animated the mouths, and got rid of the text when someone was talking then the score of the submission would be much better in my opinion.

~ Overall ~

Keep working and improving by adding more animation and this might turn out to be an interesting series. Keep working hard.

~ Review Request Club ~

GokUC responds:

Thank you for your review

PS: I don't speak english very well so I can't add voices to the movie

Really impressive actually.

Animation/Graphics - The animation itself was very simple. Not too bad at all though. I thought it was kind of weird when the knight would turn back facing the screen no matter what way you walked last. He should probably be facing the way that he was facing last instead.

While walking diagonally the feet of the knight would completely stop walking. Something else you may want to attempt fixing.

Story/Content - I think the battles would have been so much better if you would have done something like a battle system. Made it so you had the choice to attack, defend, magic, etc.. That of course would take more advanced coding, but would really make the game much more enjoyable.

Audio - Nice audio and it's awesome that you created it yourself. I'll get to reviewing your audio someday too so respond to these reviews and those reviews. :p

Overall - Pretty good coding skills. You're going to be pretty good if you keep practicing.

fallensoul289 responds:

thank you for the review yes i noticed this problem apperantly flash teache rdidnt know flash isnt that funny i mean the codes i got for it were wrong and i was the one who helped everyone by figuring it out i will try to fix this

Needs some work

Animation/Graphics - The drawings/pictures that you used were pretty good. The only thing that I can recommend to make this any better would be to add actual animation to the cat instead of just a moving picture. Perhaps something like an walking legs, etc...

The animation of the moving walls that you had could have been done just a little bit better. I think you should have drawn them a little off of the screen in addition to what you did draw so they looked like they were attached to something instead of just floating in the air.

The one wall in the first level I could go right through on the way back. This made it really easy. :p

Story/Content - The first level was pretty easy. I got through the first time without dying. The second level gave me a problem a couple of time, but I eventually figured it out and when I did it was also really easy. Perhaps adding a level where enemies follow you around or something like that. It needs to be a little harder in my opinion.

When I collected everything in the second level it just ended there. What was I suppose to do? I could just move around until I died.

Audio - I don't remember hearing any audio. I think that you could have added some nice background music and a sound effect when you succeeded/failed in a level or when you collected something.

Overall - It needs a couple of things worked out on it and needs to have much more added to it.

fallensoul289 responds:

yes thank you for the review i did intend of doing many levels like this which i probaly should because of there simplicity but you are right but this was my first game i had ever made

Not too shabby, needs some work.

~ Animation/Graphics ~

The Good Points - I like that the menu/preloader has some animation to it. That kind of adds to the submission and makes it a little better than the submissions that are just the plain old menus. Again, a nicely animated title in the flash itself. The stickman and the background are decently drawn, even though it could be a tad bit better. The animation of the stick man and other objects that you were included were actually pretty decent all around.

The Bad Points - The animation/graphics do need just a little bit of work. I would recommend working to the point that you get out of sticks and into drawing actual people, but for now sticks will work. Things to work on for the most part though is cleaning up some drawing. Like I think the alien could have been drawn a little bit better and the shooting of the friend had kind of cheesy graphics.

~ Story/Content ~

The Good Points - A couple of nice selection to choose from. A couple of random ones that you really wouldn't think of most of the time. The one with the basketball hoop and also the apple made me laugh a little bit. To make the one with the apples even funnier you could make it so that so many fall down that they crush him to death. I also thought the credits were a little humorous.

The Bad Points - The idea of the game is very unoriginal. That being said I do understand that making an original flash is almost impossible anymore. You really do need more selections to choose from. Somewhere up to 10 to 20 selections would probably be a good idea. The more the better, but make sure to make each one as equally funny and high quality as the other.

~ Audio ~

The Good Points - You had a decent selection of audio to use for this. The sound effects were done very nicely and were in sync. Great job with the sound effects.

The Bad Points - Even though the audio was a decent selection I still think you need to choose some songs right here from Newgrounds from the audio portal. A nice ambient piece for the flash would have been much better and probably something like a heavy metal song for the credits would work pretty good. The file of the flash was also huge. I think this is because of the audio that you added. Try optimizing your audio before you submit the flash. Learn how to do that at the following link. (Remember to remove any spaces that may be caused in the link)

http://www.newgrounds.com/flash/audio .html

~ Overall ~

Not really an original idea, but with some time and effort you can make it into a submission that is just as good as any other submission of this type. Good luck and I hope my review gave you some tips on how to improve.

~ Review Request Club ~

GokUC responds:

Thank you this will help me in future submissions ;)

Hmm a couple of things..

Animation/Graphics - The graphics and everything was perfectly fine. I think there should have been a little bit more graphics like things flying around or just other animations that could have really added to the submission. What you had was decent though.

Controls - I like that you had the space button to restart the level, but I think you should have really used a launch button too. It was annoying because sometimes the places that I wanted to try out were right where the launch button was and it wouldn't let me select it. That and the button wasn't the easiest thing to click as you had to find the right spot on the letters.

Story/Content - It's a decent idea for a game. It's been done quiet a bit, but it was still fun to play. Kind of challenges the mind a little bit. I thought the hardest level was level three and after that they were quite easy. That could have just been me adjusting to the difficulty change that you added in that level though. I think you could really advance this game by adding more objects that make the ball do things. Like the one where you had the ball fly up in the air. You could off added things that slow the ball down, make it go faster, blow it up, etc... That means you could even add things to move and get in your way like moving objects, walls, enemies, etc...

Also, what was up with the agent thing? :p

Audio - Decent audio, but it could have probably used some voice overs on the mission part and could have probably used some things like sound effects when the ball bounced or when the ball flew up in the air. Things like that.

Overall - A game that could be a pretty good game with a few upgrades and additions to it.

~ Review Request Club ~

Not bad.

At first I was thinking about giving this an extremely low score just due to the fact that I thought it was really glitchy and really didn't work that well. After awhile it started to work so I'm not giving a low score for my own personal stupidity on not knowing how to work it.

Animation/Graphics - Awesome. Really good and it made me think I was playing a game right on a playstation or something like that. Even though I don't really think you did too much yourself as they are sprites, but everything was well done and very smooth in animation.

Story/Concept - The controls were hard for me to get use to, but I eventually did. My tip for other people playing the game is to read the directions in the author comments. Then either play the game in a popup or right the directions down so you know what to do during the fighting. No reason to give the game a 0 just because your too dumb too read. The game itself was pretty good and I enjoyed the variety of characters you could choose from. Even though I was hoping for a really huge ripped guy to choose from. You had a ripped guy and a huge guy, but not a mixture.

Audio - Good sound effects and good music all around in the submission. You made it sound like it was made for a gaming console.

Overall - Takes a little bit to get use to, but it's a pretty good game once you get the controls down.

~ Review Request Club ~

Really good!

Animation/Graphics - About as smooth as it gets. Great job all around. It does get a little laggy after awhile, but that's due to the computer and the number of enemies that come in the later levels. So many well done graphics and smooth animation. Just about perfect here.

Story/Content - A great game for a defense game. The Hotkeys are really useful. The only thing that I wish there was more of is passive weapons. I wouldn't mind having an upgrade that you can use your points with that makes the weapons passive and shoot on their own, Of course this would be extremely helpful and would make the game much easier, but you could make the upgrade really hard to by.

An upgrade that I would really enjoy would to have the defensive walls that you put up being able to shoot back. They were really useful in my strategies, but I hated when they were the only thing left and it would take forever for the enemies to destroy them so I could start over. So either have them able to be upgraded to shoot or perhaps a button that lets you quit the level.

Other than that it was really well done and had a lot of variety.

Audio - Great sound effects and music all around. Good voices and everything else.

Overall - I can't see anything wron with this game at all and I added it right to my favorites. Great job man.

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