Better.
Animation/Graphics - The animation itself was much smoother than your past submissions. I think they still need a little bit of work, but it's almost in par too be good enough for what I would consider good animation skills. I think your almost there. Things like blood and everything were a lot better than I remember in your other animations. I still think the bullet speed could have been a little bit faster. When I think of someone shooting a bullet I'm thinking of something that is nearly impossible to dodge. I think the text and buttons could be drawn and straightened out just a little bit neater then they were just to give it more of a professional look. I also think instead of having all of that text in the first scene of your flash that you should make a menu for the flash which tells us what to do so it's just not so cluttered.
Story/Content - Wait... haha where did that knife come from? That was kind of odd in my opinion. The choices that you could choose from weren't that bad, but they weren't really the best. The only one that you really have to think about at all is whether or not to choose the knife or the gun. I thought the first one was a simple choice just because where the enemies had their guns pointed and just where everything was going to land when I drew it up in my mind. The other choices were rather simple though. I mean you weren't going to let him live and you weren't going to give up really. I chose the wrong ones on purpose the 2nd time I played through it just to check out the rewind button and to see the outcome for every event. The part at the end was rather weird in my opinion too. The part where he slid from one end of the room to the other. Why did he just slide like that? I think you should have finished the animation out with actually having to kill the zombies. It almost takes away from the flash when you have to play through it all and then when you get to that part and it's just a little story and you don't get to see it.
Audio - I know you said not to comment on the audio in the review request club, but I still have to give it a full review so I have to comment on the audio also. The music was ok, but it was rather loud for some reason. I know I could just turn my volume down, but it goes with my next part of the review. You need sound effects of bullets and everything. I think instead of putting text up there that says slow motion that you need to take that completely out and just put sound effects that would make it seem like slow motion. Things like warping noises or something that messes with the air. Anything to that effects. That being said, with as loud as your audio was it might drown out these sound effects that I think you need to include. So you could turn down the audio so it seems more ambient and you could add some other sounds.
Overall - I think your animation is getting much better, but it just has a tad bit more to go. The story was ok, but the choices were kind of obvious. Perhaps get rid of this by adding more than two choices for each part? This may make it a little bit harder for people to figure things out. Sound effects are a must on a Madness submission and the music should be more ambient in my opinion.
~ Review Request Club ~