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Fro

159 Game Reviews w/ Response

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This game looked really great. Did KMiles do the art or did you? It's really awesome.

This game was really hard and frustrating to me. I wanted to rage quit at all times, but something made me want to keep coming back and trying again. I agree with other reviewers that once you get close to an enemy you can randomly die sometimes and it isn't quite polished up the way it should have been, but what can I expect from something that only took 48 hours to make?

Great job all around.

MonoFlauta responds:

Thanks Fro for the review!
The art was made by KMiles and yes, I really liked how it turned out!
About the randomly die thing, it was my bad, the position of the player is being updated but the graphic it isn't. So, it is not unfair, just not well informed to the player.
Thanks once again for the review! Hope you are doing well :)

Not to sound like a broken records from the reviews you've already heard, but this would be much better if there was just a little bit more interactivity. I won't harp on that too much though because it's pretty obvious that it was meant to be a passive game. Still, only a very small percent of the game I'm finding a complete lack of motivation to try and continue playing this. Even in passive games usually the achievements/medals are enough to keep me going and you kind of get that sense of accomplishment when you finally do get all of the achievements, but I just don't get it with this game.

The 8-bit style of art is nice. Maybe a little bit of animation would be nice, but it's not really necessary with the style. Even though it's nice to look at, most of the time I end of going to a different tab or even end up writing a review of this game.

With almost every character I haven't really failed by spreading the points out equally between armor, health, and damage. Perhaps I just haven't tried the key characters that doesn't work with, but it's worked every time so far and every time I start to go away from this path I end up losing and having to use a life.

I find it really odd that the speed goes down when all of the other stats go up. At first I assumed it was an error, but maybe it represents a time in between attacks? I think it would have been better if you would have just gone with the flow and made it go up like the other stats.

Overall, a little boring even for a passive game. I'm not sure what you could do to make it a bit more exciting. A small bit of animation, a cut scene, boss battles every ten levels, some voices, etc... At the end of the day I'll probably try and unlock the next character I'm currently working on, but there really isn't anything making me want to come back to finish it.

Blobzone responds:

Thanks for the review. Speed is your attack speed in milliseconds. So 150= 1,5 seconds etc.

I am being honest. The game was supposed to be way bigger with a story mode, boss battles etc etc but i got really lazy and abandoned the project. Last week i thought: Why not just finish it somehow as it is and publish it? So yeah.... maybe when i am in the mood in the near future i will make the game as it was supposed to be :D

About the graphics. I am really not a good painter (and especially animator) as you can see. So you really could say thats one of my better "artworks" but i dont mind if people feel otherwise :)

Still thanks for playing so far.

Greetings!

It had a few very small bugs, but overall I loved the game. I played it right to the end. I'll have to try it again some day with a few more characters to see the variety. I played through with the tank and damage all characters.

MonoFlauta responds:

Glad you like it! Thanks a lot for playing it :)

It's hard for me to review this...

It's kind of hard for me to review this in an unbiased manner because I simply hate puzzle like games. I really didn't get that far into because I kind of get bored easily with them, but by no means will I allow that influence my rating. It's something that I don't find fair. If someone doesn't like a certain game style they shouldn't be giving it a low score because the game is actually high quality. In normal situations I simply wouldn't review this flash, but since it was requested in the RRC I'm kind of pushed into it a little bit. :P

~ Animation/Graphics ~

Very nice clean cut graphics all around. They were very simple, but fit perfect in the game. I liked that you added a dying sequence instead of the bad guy just flashing and fading away. The only thing that I can recommend to improve in this area was to perhaps have different death sequences. For example, the spikes coming up could pierce through the body while the arrows could stick in the head while the character slowly tips over from the blow.

~ Story/Content ~

The story was simple as well. To someone who doesn't like it then I'm slightly bored, but to someone who enjoys puzzle games then I'm sure they start having fun only a couple of levels into it. I literally got to the point with the arrows and I told myself that if I died here I wouldn't continue playing. I got shot by an arrow (not in the knee) and did exactly that. Sadly I didn't get too far into the story to actually know the cool things that you implemented so I'm sorry about that.

The medals should add replay value for a lot of people. I probably won't come back and visit this again though because, while I do enjoy getting medals, I rather do it on a grinding experience gaining like game instead of something that makes me think to hard. Durp, I must be too dumb for puzzle games.

~ Audio ~

The music was a perfect fit for the submission and sounded good all around with nice quality. The only thing I can think of here is to add a voice actor! I think the game would have been slightly more entertaining if the people you talked to literally talked to you along with the text.

~ Overall ~

Boring for me, but actually a very high quality game that deserves more views and reviews than it has. Keep on working hard and keep on creating flash games. Good day sir.

~ Review Request Club ~

SantoNinoDeCebu responds:

Thanks dude,

Appreciate that you objectively looked at the game and can see its merits despite hating the genre:P
But at the same time you would be the kind of person I should be trying to egg on and entice, and warm up to the game, so it is good to know which aspects you find boring etc!

J

Amazing

I wrote a review that took every character of the review space, but my computer died and I lost the whole thing. I'm not writing it again, but I'll some it up in a few words.

Art was amazing, well done, there was no lag on my computer. I have a computer over six years old and I experienced no lag whatsoever.

The gameplay was original and challenging. I only died twice and that was on the last level. I don't see where the curve is too hard because if you're a gamer there was a very easy curve, but still hard enough to be fun.

If people don't notice the change in the cloud attack I challenge them to beat the game with using it and then without using it. There's a difference so slight that you can't notice it, but when you don't have it the game is extremely difficult.

The voices were good, but the voice actor needs to get a slightly deeper voice. :P It was a little to feminine for my liking. (I really mean no offense when I saw that though)

Great game, loved it, and I'm not sure why people are giving it a low review, but nonetheless your best game yet.

MonoFlauta responds:

Ok, a lot of thanks reviewing! I loved the review and I am glad that someone noticed the hard work this game had!

Again thanks!

It's ok.

Hmmm... My first review in quite awhile. I just randomly watched this and noticed my name in it so I decided to leave a review.

You can't really have helpful and useless as an option in quizzes like this. Depending on different opinions they are going to be either or. For example, the review that said they should add more medals is a tweener. The author could very well find that as helpful, but at the same time another one could very well find it useless. Can you see where you made a big mistake there?

Now, of course, there were several obvious useless ones, but it's still too much opinion to put on a quiz. Most people find reviews that say, "This was awesome!!!" as useless, but when I receive a review like that on one of my flashes I love it. It's helpful to me because I know the person wouldn't want anything to change and this influences how I make flash in the future.

You made a mistake not showing what flash the review was for as well. A review of all code like the first one is fine and great for a flash that produces level codes for other users. If this was reviewed on a completely different flash that didn't have this then it would obviously be abusive for being spam like. The same with the one that starts with He's on crack. If this is for a game with a level code then it's fine, but if not then it's spam and abusive.

You make a really big mistake when you don't show the answers. Like I said, most would be wrong because you would be giving a specific answer when it really matters on the opinion like I mentioned before. At least show the ones that would be marked as abusive. You really defeat the entire purpose of this flash without showing which ones are abusive. I'm assuming the point was to teach or test some people's knowledge. If you got some answers wrong on a test you'd like to know which ones so you don't make the same mistakes in the future right?

There were a few good things though. Nice background and graphics even if they were generic. Same thing goes with the audio choice here. The reviews were good examples, but like I said before, without the title of the flashes and a description of the flash you've failed to get across the sure answer on whether some of the reviews are actually abusive or not.

All in all I guess I left a somewhat negative review, but I'm just trying to help. You made a lot of mistakes that really brought down the quality of this flash, but another hours worth of work on this could turn my 6 into a 9 or 10 fairly quickly. Keep on working and keep on creating things.

Hacsev responds:

I should probably change your username in the flash, I didn't know it had changed.

I decided to classify them as useless since it didn't gave any constructive criticism, and you my friend taught me that.

And addition like "This was awesome!!!" would have been great. I still have confusion with those, though. Because if they don't add anything other than that, I consider them as useless.

I didn't want to show the flashes were I got those since it would give you guys ideas, but I guess I should have explained why it wasn't abusive. Besides, most of the reviews were invented.

Yes, I basically wanted to test users knowledge. And again, I'm really sorry for not including the reasons. I had lots of problems with the actionscript codes.

Never the less, I really enjoyed reading your review and nice to see you giving me some feedback. Thanks for the review, Corky!

It's great!

You had some great art, fun and challenging gameplay, and a great assortment of music from the audio portal. And to those who think they are cheating by holding down the arrow keys think again. You'll almost get no points because you get the majority of the points by hitting the arrows in the middle.

Keep up the good work and I hope you win. I think this is the best of for sure!

MonoFlauta responds:

Thanks a lot corky! we also hope to win :P hahaha

5/5 and 10/10

OMG THE FIRE ZOMBIES ARE EVERYWHERE AND I DONT KNOW HOW TO GET PASS THEM DO I SHOOT THEM IN THE HEAD OR SOMETHING WHY IS THIS GAME SO HARD I CANT GET BY THE OMG THEY BIT ME AHHHHH

Loved it. A good ending to the series. Or is it? Can't wait to be coauthored after the submitting process is over. On to some new games now why don't we? Muhahahahha.

Medals get!

MonoFlauta responds:

YAY!

Fro responds:

Testing

Perhaps a little too simple?

I think this one was a little too simple. I recommend adding a higher difficulty level in any future orb games, but other than that I really enjoyed the audio and the artwork. Coming up with the lvel names was extremely hard as well. :P

Congrats on the sponsor. This upcoming weekend we will finish the next Pyroscape since I'll start my break. Thanks for the patience, but we will finally get it finished!

Fro responds:

I can respond to my own reviews?

I don't get it lol

I don't get how to beat the boss. I know I'm missing something and because it's my ignorance that won't count against your score at all. It's my own fault that I can't beat it.

~ Animation/Graphics ~

I like the graphics here, but really didn't like the way that things moved and how stationary everything was. It never gave off the illusion that things were actually moving. I don't know exactly how to explain what I mean or how to make it better, but it's my view on the visuals.

~ Story/Content ~

It's a basic game with really no story. I kind of like when the shooter games like this implement a story, but it's not really necessary. The directions were good and the gameplay was self explanatory, but I had no clue what to do with the boss. I see that you say you can fly in front of him, but I couldn't hurt him no matter what I did.

The aiming was a bit weird to get use to, but it wasn't impossible by any means. I actually found the game to be pretty easy up to the boss where I just ended up quitting.

~ Audio ~

The sound effects were pretty good and if you ever decided to implement a story/plot then it would be cool to have some voice actors. Hit me up if that ever is the case.

~ Overall ~

A decent game all around, but it doesn't have much that would make me want to return. Unless you let me know how to beat the boss and then I might attempt it again in the future. :P

~ Review Request Club ~

SantoNinoDeCebu responds:

Haha ye, there's not to much indication what to do on the boss, but if you can't damage him with your own weapons. Damage him with his ;)
The boss only gets better after that first phase! ;)

If I decide to make another game like this I'll try pull all stops to create the illusion of things moving towards you, but ye its a hard one to pick up on what needs changing to make it feel better!
I didn't add a plot to this since it was just a sort of test level to see if a game like this would be well recieved and can work..obv some work still needs done! I'd definitly plan to starfox up the game if i make another one. With the corny dialogue during the levels and barrel rolls!

Dad, coach, fan of eating food.

Age 35, Male

Dad

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